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Although we will use the controllers that ship with Daydream or Vive, we still may want to implement a separate, large button that can stop the game at any time and alert a staff member to help the student take off their equipment. That button could be attached with Velcro to the swivel chair the […]

I spent a lot of time working with Unity to try to implement some features our game will ultimately have. Some of the features we will need include: Setting up Unity to build to Daydream Switching scenes Using external button to pause game (kind of like a “panic button”) – my Bluetooth Module post explains […]

Last Wednesday Oct.  17th, Mara, Coralia and I visited the Mix to try out the HTC Vive for ourselves and have some first hand experience with it. We thought the headset was heavier than expected, but was very fun and immersive. We liked using the controls very simple to maneuver with. We were able to […]

Today we tested three different types of virtual reality (VR) headsets (HTC Vive, Oculus Rift, Google Daydream) with three students from the Mason LIFE program. We coordinated with the staff at the MIX to help get students set up, as well as recommend good introductory tutorials/games for students to play with. We were careful to […]

We have obtained permission to take 3 Mason LIFE students + Mason LIFE Staff member to try out some different VR headsets this Friday, October 19 and try some of the built-in tutorials. Their feedback will help us decide which one to pick, as well as confirm students are able to comfortably use VR. Some […]

The proposal submitted on October 12, 2018 is below: 10.12.2018 – Mason LIFE VR Project Proposal

Project Proposal This is our current proposal. In here we describe our purpose and reasoning behind what we’re doing. As well as a technical explanation of how we are going to implement this application.

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